Dark heresy mind lock
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However, as astounding as these rounds are against human targets, their effectiveness against orks is still limited, and the MC4 should only be used in the most desperate of situations. While some will note that it's not that much different from a stub automatic, the MC4 carries twelve of these rounds, and each of these is capable of defeating light armor without losing kinetic energy. It's unique bullets, the P229 SAP HP (Semi-Armor Piercing Hollow-Point) are specially designed to pack more punch than the autopistol as well as greater effect against armor.
#Dark heresy mind lock pdf
MC4 Stub Automatic: the new Phalaxian PDF sidearm to replace the standard autopistol, the MC4 is cheap and inexpensive, a must have for the PDF, but as an added bonus, it is also an incredibly light, fast and suprisingly effective weapon. It has a moderate rate of fire from a forty-round magazine, counting more for stopping power than number of rounds fired. These bullets, the P118 FMJ AP (Full-Metal Jacket Armor-Piercing) are designed to fire at low velocity to cause the most damage, and are shaped to penetrate body armor. The MA37 relies on a special ammunition to work, however, and using other bullets will cause the gun to lose effectiveness and possibly jam. All MA37s are issued with a bayonet attached in the lugs, and it is advised not to remove it due to orks' love of close quarters combat. Increasing the weight of the gun compared to other autoguns but packing more punch. MA37 Autogun: the staple weapon of the Phalaxian PDF, the MA37 uses large caliber bullets in a wide magazine, Phalaxians love loading manstopper rounds into their weapons to pierce ork hides, but most of these guns are bored for standard Imperial bullets. They take quite a bit of time to master, but the damage they wreak is worth the drilling. Though the Phalaxians use simple arms such as autoguns and shotguns, these weapons are loaded with overpowered ammunition, designed to bring down orks and other such large threats.